How it's done
When I say my approach to web design is functional, I'm talking, as always, about the simplest way to get a desired result. I usually have to start with a concept, so that I know what I want the site to look like before I start building. I then only have to learn the tricks I need to get that result. For Randomnia it was a line of code, for one of the versions of this site it was how to make an animated GIF, and so on.

I use a WYSIWYG editor for page construction, inserting HTML where I need to, either directly or in FrontPage.

I'm now building sites as an activity in its own right; only some are indicated here. This changes priorities, and means that I often have to have a design approved by its eventual user before I can complete it. Consequently, I'm generating more ideas than before, and learning more.

Not that I've ever minded learning...
This site
Earlier drafts of this site had more scrapbok elements and looked even more provisional and hand-made. However, one priority of a well-made site is loading time, and I didn't want mine to be too slow. That's why there are just enough graphic elements to establish the character of the site, and then the rest are HTML objects and text.
 
My first personal site had a great concept I've revisited a couple of times. Parts of the virtual study were links: the books to writing, the sketchpad to artwork, the 'phone to e-mail, and so on.
 
 
 
 
 
My second site evolved from the first, keeping the interface but giving it a more professional anvironment.
More informative graphical links, here. The fantasticamazing brand has appeared. A bit busy. The cartoon figure is me.
Laying the page out like a comic. I can't remember why the fantasticamazing logo has disappeared.
My modelling was becoming more important, and this layout tries to make the site look like a software program window. My figure's holding the Home button!
This develops the software idea. The two heads are part of an animated GIF, demonstrating the process from model to image. In fact, here it is:
 
 
Randomnia was an experiment in interactive storytelling: I and another artist created comics which could be read in any order, and the site loaded the pages randomly with each click. Mine was, as you can see, a bit political.